Initialize engine version: 2017.1.0f3 (472613c02cf7)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce GTX 980M (ID=0x1617)
    Vendor:   NVIDIA
    VRAM:     4053 MB
    Driver:   23.21.13.9065
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Alex\Desktop\GGJ2018\Another bug in the web_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Alex\Desktop\GGJ2018\Another bug in the web_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Alex\Desktop\GGJ2018\Another bug in the web_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Alex\Desktop\GGJ2018\Another bug in the web_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Alex\Desktop\GGJ2018\Another bug in the web_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Alex\Desktop\GGJ2018\Another bug in the web_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Alex\Desktop\GGJ2018\Another bug in the web_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Alex\Desktop\GGJ2018\Another bug in the web_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Alex\Desktop\GGJ2018\Another bug in the web_Data\Managed\UnityEngine.Timeline.dll (this message is harmless)
Loading C:\Users\Alex\Desktop\GGJ2018\Another bug in the web_Data\Managed\UnityEngine.Timeline.dll into Unity Child Domain
Platform assembly: C:\Users\Alex\Desktop\GGJ2018\Another bug in the web_Data\Managed\DOTween.dll (this message is harmless)
Loading C:\Users\Alex\Desktop\GGJ2018\Another bug in the web_Data\Managed\DOTween.dll into Unity Child Domain
Platform assembly: C:\Users\Alex\Desktop\GGJ2018\Another bug in the web_Data\Managed\DOTween43.dll (this message is harmless)
Loading C:\Users\Alex\Desktop\GGJ2018\Another bug in the web_Data\Managed\DOTween43.dll into Unity Child Domain
Platform assembly: C:\Users\Alex\Desktop\GGJ2018\Another bug in the web_Data\Managed\DOTween46.dll (this message is harmless)
Loading C:\Users\Alex\Desktop\GGJ2018\Another bug in the web_Data\Managed\DOTween46.dll into Unity Child Domain
Platform assembly: C:\Users\Alex\Desktop\GGJ2018\Another bug in the web_Data\Managed\DOTween50.dll (this message is harmless)
Loading C:\Users\Alex\Desktop\GGJ2018\Another bug in the web_Data\Managed\DOTween50.dll into Unity Child Domain
Platform assembly: C:\Users\Alex\Desktop\GGJ2018\Another bug in the web_Data\Managed\System.dll (this message is harmless)
Platform assembly: C:\Users\Alex\Desktop\GGJ2018\Another bug in the web_Data\Managed\System.Core.dll (this message is harmless)
- Completed reload, in  0.024 seconds
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.733852 ms
Setting up 4 worker threads for Enlighten.
  Thread -> id: ab14 -> priority: 1 
  Thread -> id: a9ec -> priority: 1 
  Thread -> id: 8fe0 -> priority: 1 
  Thread -> id: 5e3c -> priority: 1 
SpiderString must be instantiated using the ScriptableObject.CreateInstance method instead of new SpiderString.
 
(Filename:  Line: 614)

Sphere (6) (UnityEngine.GameObject)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

SpiderString must be instantiated using the ScriptableObject.CreateInstance method instead of new SpiderString.
 
(Filename:  Line: 614)

Sphere (UnityEngine.GameObject)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

SpiderString must be instantiated using the ScriptableObject.CreateInstance method instead of new SpiderString.
 
(Filename:  Line: 614)

Sphere (4) (UnityEngine.GameObject)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

SpiderString must be instantiated using the ScriptableObject.CreateInstance method instead of new SpiderString.
 
(Filename:  Line: 614)

Sphere (3) (UnityEngine.GameObject)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

SpiderString must be instantiated using the ScriptableObject.CreateInstance method instead of new SpiderString.
 
(Filename:  Line: 614)

Sphere (7) (UnityEngine.GameObject)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

SpiderString must be instantiated using the ScriptableObject.CreateInstance method instead of new SpiderString.
 
(Filename:  Line: 614)

Sphere (1) (UnityEngine.GameObject)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

SpiderString must be instantiated using the ScriptableObject.CreateInstance method instead of new SpiderString.
 
(Filename:  Line: 614)

Sphere (2) (UnityEngine.GameObject)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

SpiderString must be instantiated using the ScriptableObject.CreateInstance method instead of new SpiderString.
 
(Filename:  Line: 614)

Sphere (5) (UnityEngine.GameObject)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

SpiderString must be instantiated using the ScriptableObject.CreateInstance method instead of new SpiderString.
 
(Filename:  Line: 614)

Sphere (1) (UnityEngine.GameObject)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

SpiderString must be instantiated using the ScriptableObject.CreateInstance method instead of new SpiderString.
 
(Filename:  Line: 614)

Sphere (3) (UnityEngine.GameObject)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Null
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

MissileTrap (UnityEngine.GameObject)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GatlingTrap (UnityEngine.GameObject)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

SplashTrap (UnityEngine.GameObject)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

SplashTrap (UnityEngine.GameObject)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GatlingTrap (UnityEngine.GameObject)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GatlingTrap (UnityEngine.GameObject)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

MissileTrap (UnityEngine.GameObject)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

SplashTrap (UnityEngine.GameObject)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

entro
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

